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RESEARCH
General
Arts
MUSIC
Virtual reality environment to give feedback to
student conductors
Melissa
Mitchell, Arts Editor
(217) 333-5491; melissa@uiuc.edu
4/1/2001
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Photo
by Bill Wiegand
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| Music
professor Guy Garnett and a team of multidisciplinary researchers
at the UI are attempting to change the way students practice
conducting by creating a virtual conducting environment. |
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CHAMPAIGN, Ill. -- When observing
an orchestral or choral performance, audience members may be tempted
to conclude that of all the on-stage performers, the conductor has the
easiest job. After all, from the vantage point of the audience, the
conductor appears to be doing little more than waving a baton.
In reality, of course, there's much more to the art of conducting.
The movements of the conductor's right hand is often most obvious to
the audience. But, according to University of Illinois music professor
Guy Garnett, all manner of information is communicated by the conductor
to the musicians through a complex range of gestures. Signals are sent
not only by the conductor's right hand, but through the movement of
the left hand and gaze.
To date, students of conducting can only practice their craft during
class time or in front of a mirror. But Garnett and a team of multidisciplinary
researchers at the UI are attempting to change that. The researchers
are pooling their talents on a project called "The Intelligent
Virtual Ensemble (IVE): Creating an Infrastructure for Natural Interactive
Skills Acquisition." The overall goal of the work, Garnett said,
is "to build a virtual conducting-training environment that will
help conducting students learn the craft."
Aided by IVE, conducting students will one day be able to gain valuable
practice experience by conducting virtual musical ensembles in 3-D CAVE
or CAVE-like environments. In these specially equipped environments,
the students' movements and gestures can be tracked and recorded by
computers, interpreted through the use of aural and avatar responses.
Avatars are visual icons, which, in this case, would represent members
of the virtual orchestra. The simulations would provide budding composers
with important feedback about their performance.
"With an infinitely patient virtual ensemble, novices could practice
an exercise as many times as needed," Garnett said, adding that
advanced students would benefit from increased opportunities to practice
coordinating multiple gestures for cueing, dynamics and articulation.
And IVE would give them access to an ensemble at any time, without the
difficulty or expense of assembling live musicians.
"Creating a virtual environment for teaching humans the skills
necessary for conducting also will serve as an anchor point for extending
current technology and creating new technology critical to the broader
development of virtual environments and natural human-computer interaction,"
Garnett said.
Other members of the IVE research team include Karen Ruhleder, research
professor in the Graduate School of Library and Information Science;
Klara Nahrstedt, professor of computer science; Rachael Brady, technical
program manager, and Hank Kaczmarski, director of the integrated systems
laboratory, Beckman Institute of Science and Technology; and Fred Stoltzfus,
professor of music.
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